We live in a world full of complex machines.
And we have complex human challenges.

We must use technology carefully,
to assist people and ecologies to return to balance,
to provide humane and equitable care,
to offer appropriate and context-sensitive help.

We should do so in ways that are economically and ecologically viable.
We can't afford to distract or manipulate peoples' attention.

Full Stack Software Development

"As much as software engineering is about machines, it is also about people."

  • Architecting highly usable user interfaces across platforms
  • Touch-screen and User Interaction design and flow
  • Machine Learning and Natural Language Processing
  • Audio, video and digital signal processing
  • Real-time location-based services
  • GIS and mapping systems
  • Medical tech, HIPAA compliance, privacy, security and authentication systems

Technical Skills

Cross-Platform Mobile Development React Native, .NET MAUI, C#, Swift / SwiftUI, Objective-C, UI/UX development, Device features (GPS, photos, maps, notifications), 3rd party library integrations, Profiling and Optimization
Machine Learning PyTorch, Transformers, Speech, Vision and Text Transformation Pipelines, Open VLMs/LLMs, Semantic Embedding and Search, Vector DBs
Frontend Development React, Angular, HTML5 / CSS3 / JS / TS, Frontend Optimization, TDD (Jasmine, Selenium)
Backend Development Python, Celery, Redis, MySQL / PostgreSQL / SQL Server, Django
Patterns REST, SOAP, AJAX, TDD, MVC, Grand Central Dispatch, async/await, blocks and closures, factory patterns, composition, inheritance, concurrency, web workers, locking and lock-free designs
Tools / Platforms VS Code, XCode, Copilot, Jira, TestFlight, Slack, Git, Docker, CI/CD, AWS, Heroku, Firebase, Jupyter
GIS Tools QGIS, OSM, ogr2ogr, SpatiaLite, PostGIS, Qgis2threejs

Soft Skills

I am a technical person who understands business.
I am a programmer who gets users.

  • I am resilient: Always adapting creatively
    to challenges and change.
  • Strong facilitation skills.
    Training in compassionate communication, team work,
    critical conversations, and presentations.
  • Good conflict resolution skills.
    I practice working with tension between people
    by listening for needs and feelings.
  • I explain complex things in plain language.
    I hear the real concerns of people outside the technical.
    I bridge diverse stakeholder perspectives
    across your organization.

2015-present

Mobile Team Lead, Resilience Inc

From complex, high performance reporting calculations in the backend, to distributed worker coordination (both human and digital), to dynamic client applications (both native and js), Mark consistently proves he is up for a challenge.

I had the pleasure of working with and leading Mark during his time at Resilience Software as a contractor and found him considerate, conscientious, innovative, and pragmatic. As a consummate polyglot, his adaptability when it comes to tech stack and problem domain has proven of immeasurable value when working in an extremely agile organization.

He’s a pleasure to lead thanks to his results focused approach and his comfort with full feature ownership and accountability. I’m positive he will contribute the same technical advancement to any organization lucky to have him.

Simon Laalo
Technical Lead

Resilience builds best-in-class medical systems for surgeons and medical students, that help improve student learning and patient outcomes.

I've worked with them over 10 years developing innovative logbook and assessment tools for medical training programs.

  • Conceived of, designed and engineered Form Fill Assistant, a new machine learning feature to automatically fill in medical forms based on dictations, images and text.
  • Engineered ML pipelines using best-in-class tools (Open STT, Vision and Text LLMs, Semantic Embeddings, Vector DB)
  • Managed and mentored a junior developer to build and scale the feature from prototype to production
  • Conceived of, designed and engineered Intelligent Insights, a flexible data analysis engine and configurable dashboard to visualize medical student progress over time.
  • Integrated configuration by voice and text, allowing users to describe the charts they want to see- the system configures the chart, analyzes the data, and shows interactive charts, giving insights to program directors and students about their progress.
  • Interviewed, hired, managed and mentored developers.
  • Worked closely with the CEO to help refine goals and translate them into viable features.
  • Continuously improving security, accessibility, branding, notifications, platform upgrades
  • Completely customizable form structures driven by metadata
  • Making significant contributions to front-end user experience
  • Ensuring the app works in a variety of medical environments including while offline

2018-present

3D GIS Mapping of BC

  • Layered geological, ecological, oceanic, indigenous, biodiversity and land use spatial data into a GIS system and built custom interactive 3D maps for field work and navigation.
  • 3D mapping with GPS geolocation on a mobile device while offline.
  • Processing large geo-spatial datasets.
  • Finding mountains, forests, backroads, trails, vegetation cover, lakes, streams, oceans, ocean currents, kayak routes, wildlife and plant occurrences, private property, indigenous traditional territories, fishing and hunting areas, while in the field, without access to the Internet.

2012-2014

Senior App Engineer, Teligence Inc

  • From a hut in the Amazon jungle, built an online dating App (iOS, real-time, GPS)
  • Built a unified platform with
    three global brands and feature sets.
 
  • Clearly communicated with the team online via Skype, Jira.
  • Rebuilt the legacy App for smooth clean user experience.
  • Worked with REST APIs while off-grid by extending a Node.js proxy server.
  • Did it on budget.
Mark is an exceptional iOS app developer. I've worked with a number of developers who have worked remotely and few have been as easy to work with and as conscientious as Mark.

Sean Ryan
Product Owner

2014-2015

Senior Web Developer, Pixel Union

  • Built an intelligent engine that uses
    natural language processing and search engine data
    to discover insights into what customers are looking for
    and how to optimize the wording of products.
  • Built a next-generation dashboard UI
    using Angular JS, HTML5, and SASS / CSS3,
    for rapid development of product ideas.
  • Built a robust back-end database, with administration,
    that stores customer insights.
  • Built the back-end from the ground up
    using Python, Django, Django Rest Framework,
    Redis, Celery, Pusher, and PostgreSQL.
  • Integrated with Shopify and Google Analytics APIs.

2011-2012

Senior App Engineer, SMART Technologies

  • We built a modular, object-oriented, write-once codebase
    leveraging both web and mobile technologies
    (iOS SDK / HTML5 / Javascript / CSS3 / SVG).
  • Design and implementation
    for lesson and page navigation,
    draw tools (multi-touch pen, text editor),
    iOS/WebView communication APIs,
    asynchronous document storage,
    emailing, embedded links.
  • I worked closely with Product Management,
    UX Designers, and visited schools
    to learn about our customers first-hand.
  • I mentored junior developers,
    challenging them and encouraging excellence.
  • I optimized HTML5 vector graphics
    using GPU acceleration for smooth motion.
  • I built a performance test framework
    graphing the speed of key features
    (render, load, and layout times)
Mark is an incredibly talented developer.
He constantly strives for and achieves
excellence at all levels of his work, and he possesses a rare ability to see beyond the bounds of the current problem to the larger issues surrounding the products he works on.

Christopher Fedak
Principal Software Engineer

2009-2011

Lead Engineer, Userful Corporation

  • Working in an agile team, I developed
    the next-gen Multi-Seat computing solution
    for schools, businesses, and governments.
  • As user interface lead, I developed a web-based tool
    for managing stations in real-time.
  • As project lead, I mentored junior developers and worked with management to clarify business use cases.
  • Using Java, Python, GWT, and HTML/CSS, I developed our frontend layer, server-side logic, build system, and Selenium tests.
  • I established best practices around internationalization, localization tools, and usability.
Mark played a key role in creating
a new user-friendly UI for the company's flagship product. He is a good team worker, and a take-charge person who is able to present creative ideas and communicate the benefits with people at various levels in the company.

Roger Zhang
Senior Product Manager

2005-2007

Lead Engineer, Unity Organ Systems

  • Developed pipe organ software
    for large organ installations.
  • Created a rock-solid Linux audio engine
    that an organist can play.
  • It simulates the sound of wind-blown pipes
    and delivers it to a multichannel speaker array.
  • Developed a rich organist user interface
    that was easy-to-use for non-technical musicians.
  • Managed all aspects of development,
    from low level hardware interfacing
    to high level UI and real-time signal processing.

2006-2008

Lead Engineer, Be The Game Inc

  • Spent two years building a groundbreaking
    real-time interactive music teaching application
    (Objective-C, C++, Mac OS X)
  • Created an elegant GUI with live rendering of player hands
    and a live scrolling score display
  • Developed algorithms for real-time music data processing
    and adaptive recognition of music parts.

1999-2009

Inventor & Engineer, Freewheeling

  • Conceived of and developed Freewheeling, an open-source live composition environment for musicians.
  • Developed a unique, flexible engine that makes recording, overdubbing, and arranging loops seamless and easy for a live musician.
  • Developed a mobile version with a USB LCD display.
  • Continuously responded to user suggestions and implemented new design ideas.
  • Featured twice in Linux Journal magazine

1999-2000

Java UI Engineer, Java Mail

  • Working on a 10 person team,
    built a Java web app messenger
    with rich multimedia tools.
  • Created / optimized paint tools
    (draw, text, fill, animation, edit)

1998

Co-op Software Developer, DCIEM

  • Work on a helicopter pilot training simulator.
  • Working with pilots, redesigned the motion platform to more accurately mimic the way a helicopter responds in the air and on touchdown.
  • Refined 3D graphics models and animations, using GNU C++ and OpenGL on SGI machines.

1996

Co-op Software Developer, CAE

  • Implemented live satellite weather graphics
    onto an air traffic map.
  • Redesigned and optimized the display system
    so that the entire air traffic of North America could be viewed at once.
  • Created a TCP/IP link to a live satellite feed providing aircraft position.
  • Demoed the system to FedEx and CAE won the contract.
I've worked with dozens of co-op students over the years, and Mark stands out as perhaps the most brilliant one I've ever worked with. The speed with which he grasped the complexities of CAE's Air Traffic Management software, followed by the scope and quality of his software development contribution surpassed many of the full-time developers we had on staff.

Manoj Prasad
Senior Software Engineer

Contact me to schedule a conversation

about your project!

I look forward to hearing from you

View Mark Riser's profile on LinkedIn